Long recognized for excellence in animation, digital media and technology, Sheridan now brings an innovative multidisciplinary approach to the study of video game development. Our new graduate certificate in Game Development–Advanced Programming presents a one-of-a-kind opportunity. Offered alongside the
Game Level Design Program at Sheridan renowned Faculty of Animation, Arts and Design, our game development courses simulate a realistic work environment that integrates game programming, digital art, storytelling and project management. This unique integrated approach prepares students for success in a collaborative, highly creative work environment.
Ontario's computer game industry is poised for growth, and so is the demand for game development talent with advanced programming skills. Game programmers play a vital role in the industry, and are commonly involved in a project from initial conception through to production. Combined with your degree or diploma in computer science or computer programming, the Sheridan Game Development Advanced Programming certificate will prepare you to step directly into an exciting game development career.
Gain Industry-Specific Skills
Developed in response to industry need, Sheridan Game Development courses encompass both 2D and 3D game development. You'll learn advanced game programming techniques, utilize industry-standard technologies, and apply your programming skills to animation, artificial intelligence and multiplayer systems. You'll gain important industry-specific skills such as:
- Gameplay programming
- Graphics programming
- Mobile game development
- Project management
- Game documentation
- Playtesting
In your final semester, you'll collaborate with graduate students from the Game Level Design Program to develop and produce an original video game capstone project.
Program Benefits
- Outstanding job prospects in a growing industry
- Hands-on curriculum emphasizing job-specific skills
- Collaboration with Sheridan renowned Faculty of Animation, Arts, and Design
Game Development-Advanced Programming is offered at the Trafalgar Road Campus in Oakville, Ontario.
Canada is a major player in the digital games market. Graduates of Game Development–Advanced Programming are well positioned to attract the attention of employers in the industry. The program’s integrated multidisciplinary approach and emphasis on applied problem-solving are unique in the field, offering the preparation employers are looking for, and advanced programming skills that stand out on a résumé.
The highly marketable Game Development–Advanced Programming certificate can lead to exciting opportunities in:
- Game programming
- Project management
- Digital graphics
- Game level design
Program Eligibility
- Postsecondary diploma or degree in computer science/programming or related discipline
or - Demonstrated competence through related work, and/or educational experience
Applicant Selection
Eligible applicants are selected on the basis of previous academic achievement and/or demonstrated experience. In some cases, applicants may be requested to submit a résumé, which includes details of related work experience, and a cover letter, which summarizes their career goals and reasons for wanting to take this program.
Postsecondary transcripts indicating courses completed to date must be submitted to ontariocolleges.ca at the time of application.
Applicants who do not meet the admission requirements for this program will be assessed and advised individually and may be considered for other, related programs.
| CODE |
TITLE |
CREDITS |
|
|
|
| SEMESTER 1 |
|
|
| PROG 50049 |
Data Structures and Algorithms for Games |
6 |
| PROG 50102 |
Game Engine Fundamentals |
3 |
| MATH 56206 |
Mathematics for Games |
3 |
| PROG 54310 |
Computer Graphics and Animation |
3 |
| HIST 56529 |
History and Theory of Games |
3 |
| GAME 53921 |
Modelling and Animation for Games |
3 |
|
|
|
| Total: |
|
21 |
|
|
|
| SEMESTER 2 |
|
|
| PROG 56048 |
Gameplay Programming |
6 |
| PROG 57370 |
Concurrent and Distributed Systems |
3 |
| PROG 59207 |
Artificial Intelligence for Games |
3 |
| PROG 58634 |
Mobile / Console Games |
3 |
| PROG 56206 |
Game Optimization and Debugging |
3 |
| TBA |
Game Project Management |
3 |
| Total: |
|
21 |
| SEMESTER 3 |
|
|
|
|
|
| INFO 55892 |
Game Programming Capstone Project |
18 |
| Total: |
|
18 |
Note: Courses subject to change.